Edition Wars

Good things about second Ed: http://arcona.wordpress.com/2009/08/04/add-2nd-edition-the-one-you-love-to-hate/

1st vs 2nd Ed:

http://forum.rpg.net/showthread.php?260728-I-Need-Help-Choosing-AD-amp-D-Editions/page5

1st) Monks, Illusionists, Bards (fighter/thief, like a prestige class), Barbarians, Cavaliers, Thief-Acrobats, half-orcs, subtypes in UA 2nd) Specialty priests/mages, Bards (mage/rogue)

1st) Secondary skills/profession, optional: NWP 2nd) NWP

1st) weapon vs armour table (each weapon had an advantage) - historical simulation 2nd) weapon-type vs armour (simpler, but some items straight up worse), fighting styles

1st) 3" meaning 30 feet indoors and 30 yards outdoors 2nd) consistent

1st) Thief skills all the same, modified by dex/race 2nd) Thief puts points into skills

Combat and Tactics has updated weapon charts

3.x Edition: Use Jump from 3.0. Jump from 3.5 lets 1st level characters achieve olympic level jump records (for running long jump).