Rival Adventuring Parties

The Brothers

1 Warrior, 3 Wizards, all siblings

Damok, Warrior, Level 2 Atk d20 +2 +d4 deed, Dmg Battleaxe d10+2+d4 deed; AC 16 (chain + agility+1); HP 17; Saves Ref +2 Fort +2 Will 0; AL N

Tenag (RIP, killed by Tilda in a spell duel), Wizard, Level 2 Atk d20-1 Staff d4-1; Spellcheck d20+4; HP 8; AC 12; Saves Ref +2, Fort +0, Will +2 Spells:

Ekim's Mystical Mask

Magic Missile

Flaming Hands

Spider Climb

Ward Portal

Jelal, Wizard, Level 2 (Azi Dahaka) Atk d20 Longsword d8; Spellcheck d20+3; AC 10; HP 16; Saves Ref +0, Fort +2, Will +2 Spells

Animal Summoning (wolves, giant spiders)

range of only touch, it can only be cast exactly 10 feet away from the target. Force Manipulation

on a DC 13 Will save or be overcome by hallucinations of a bloody god-war that last 1d3 rounds. If the caster ever succeeds on the Will save with a natural 20, they triumph over the god and is never troubled by the hallucinations again. Once dispelled, all future spell checks for this spell are made with 1d24. Patron Bond

number affected, etc.) and take whichever result they wish. Ward Portal

writhing in fiery agony (or unholy delight) before expiring on the open ground. Easily crushed underfoot, the worms disintegrate into greasy ash after 1d6 rounds. Invoke Patron (2/day)

Tohon, Wizard, level 2 Atk d20+2 dart d4; Spellcheck d20+2; AC 11; HP 9; Saves Ref +1 Fort +1 Will +1 Spells

Choking Cloud

on the spell chart equal to or lower than the one rolled. Magic Missile

they spellburn. Mending

so the wizard suffers a -2 Personality until they are able to eat. Ward Portal